One of the issues that many New World players are complaining about is related to excessive mob spawning in some scenarios and quests.
Excessive mobs spawning on New World Reekwater Quests
According to reports from New World players, the game is relentlessly spawning mobs in certain scenarios or quests, which makes it quite difficult to complete (1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12).
It seems that the problem occurs mostly in the Reekwater Quests (Burden of Atonement, Path Unseen & Shivering Trees).
It should be noted that this bug is not exactly new. In fact, there are similar reports since the beginning of October:
Meanwhile, the most recent reports related to the bug are from just a few hours ago:
The potential cause of the bug
Some players suspect that multiple mob spawning would occur as mobs accumulate as players fail the quest:
That is, if a player fails the quest, the mobs assigned by the game would accumulate along with the mobs that are assigned to the next player to attempt the quest. However, this has yet to be confirmed.
If you can get a group to clear out all the bugged mobs, the quest resets to its original way. However again, if someone fails, the next person questing will have to contend with their own mobs + the failed attempt. Source
The latest official word about this bug
A Community Moderator of the support forums confirmed that the issue has been escalated. However, it is not known when the fix will arrive:
If there is any new development in this regard in the coming days, we will update this article, so stay tuned with us.
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