Fourteen new Perks appear to be lined up for introduction to New World in its December patch. The Perks look to be targeting several different specific areas. For example, there are several new Perks that improve gathering efficiency, offensive Perks that will reduce opponent healing effectiveness, Perks that improve fully charged attacks or attacks with active Grit, and also Perks that reduce damage from different sources.
Perks, for those unfamiliar, are abilities that are attached to weapons and pieces of armor. Each item can have between zero and three Perks, depending on its quality. For example, Common-quality items have zero Perks, while Epic-quality items have three. Weapons and armor can also have Gemstone slots, with gems that each provide a specific Perk for better optimization. Suffice to say, New World players spend a lot of time trying to acquire gear with the perfect Perks.
New World is available now on PC.