Update 10/27: The New World developers have issued a statement to clarify the situations with Invasions.

Original story follows.

Settlements can be fought over in 50v50 PvP battles called Wars, in which players of different factions battle to control three rally points that are vital to the defense of the towns. These wars result in the winning faction either maintaining control of the settlement or taking control from the losers.

Additionally, New World’s Invasions are PvE events in which players have to protect their settlements against eight waves of non-player enemies. Players began reporting complaints about Invasions when they realized that they seemed to be losing the most upgrades due to Invasions on their server, despite their performance being better than that of others. Other settlements who had failed to defend against Invasions seemed to experience less downgrades than the players who were doing the best.

This means that players are not necessarily punished for doing better than others when defending their settlements, but high level settlements will experience the highest penalties for participating in Invasions and failing to defend from all eight waves. This discourages high level settlements from partcipating in Invasions unless they know they can hold off the Invasion in its entirety, while encouraging lower level settlements to try their hands at the mode in order to gain individual rewards for contributing to their team’s defense.

The New World developer ended their forum post by promising that the team would continue “keeping an eye on the tuning of Invasions.”

New World is available now on PC.

Source: New World Forums