Alan Wake Remastered won’t support Ray Tracing or HDR, developer Remedy Games has confirmed.

Fans of the 2010  cinematic thriller hoped that the remaster would support these recent techniques across PC and the next-gen consoles in order to further enhance the game’s visuals and lighting, but as now confirmed by the development team, this won’t be the case.

While the remaster will offer improved visual effects and lighting alongside enhanced character models, and richer environment details, also supporting HDR and Ray Tracing would have been too time-consuming for the team handling the remaster. PC players, however, will be happy to learn that the title will offer support for NVIDIA’s DLSS upscaling tech.

The team adds, “We are confident the game looks great even without ray tracing / HDR support.”

Alan Wake Remastered launches globally on October 5th across PC, PlayStation 5, PlayStation 4, Xbox Series X|S, and Xbox One.

  • CPU: i5-3340 or equivalent
  • GPU: Nvidia GeForce GTX 960 or AMD Equivalent. 2GB VRAM.
  • RAM: 8 GB or higher
  • OS: Win 10 64-bit

Recommended specs

  • CPU: i7-3770 or equivalent
  • GPU: Nvidia GeForce GTX 1060 or AMD Equivalent. 4GB VRAM
  • RAM: 16 GB
  • OS: Win 10 64-bit